People with mental illness often experience aversion or shame towards the disease they suffer. I wanted to remove the shame and evoke empathy around these diseases, so I created the Divine project. Divine is a concept-art for a platformer game, which exposes us to mental illness when the player's ultimate goal is to integrate successfully into society.
Three mental illnesses are presented in different art styles in the game. The game is aimed at the general population aged 15-30 and intended for anyone unfamiliar with mental illness. These are the ages when diseases usually outbreak.
Concept Art • Illustration • Game Design
The patient's mental distress and the social rejection are real problems, but the world through the patient's eyes is imaginary. Therefore, I separated the soul and boss characters' styles from the inner worlds of the soul.
Thank you!